Unity workshop session 8

In the eighth session, we added sound options and created the first version to manage saved information in the game. Here you have the video we released on Friday, June 5th. https://youtu.be/lmsqRDbCUpg You can download the sprites and images here: Session 8 Resources PlayerPrefsSaver.cs PlayerPrefsSaver.cs using System; using System.Collections; using System.Collections.Generic; using UnityEngine; [Serializable] // …

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